I plan to write 6 sicknesses, and 7 deadly In your DnD campaign, when any cleric or individual with Lesser Restoration can cure someone of a disease, you as a DM may feel that diseases are easy obstacles to overcome. In the Basic set, yellow mold caused a disease. I think green slime can turn a victim into green slime. I’ve had many ideas for interesting curses/diseases to affect NPCs in my games and be big story factors, but I’m struggling to find a way to make them work when my party has easy access to spells such as remove curse and cure disease. If it is a disease then it's no problem. " Paladins can cure diseases right form the beginning, using lay on hands. No disease should give uncapped stat growth. One hundred horrible diseases that your players HOPEFULLY don’t catch! Red Rot - A disease that is contracted by direct contact with a red ooze. I tried to look up the diseases but they just come up as a reference to the spell which does not help. Given your points 1 and 2, I think you're issue is more with your understanding and usage of diseases versus poisons (or other toxins). Any flesh-and-blood creature in th Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. As a previous commentor said, they are easily countered if the right ability / spell combination is present. Like in my homebrew I have a disease that kills you and animates your skeleton, but can only be spread via contact with an infected being's bones. Apr 4, 2018 ยท 100 Diseases. To get rid of this disease: female: this disease will go away in 1d12 months. Reply reply Well, yes, but DMs would generally not say no to the PCs taking some downtime, it is just that the class doesn't work because more than 10% of the diseases printed in the same book are ridiculous. The target is subjected to the chosen disease for the spell's duration. I think the mummy monster causes a rotting touch disease. This got me thinking about a “DnD Hardmode” where players have to deal with illnesses like food poisoning. 4M subscribers in the DnD community. Maybe some races can carry the disease but not actually catch it I think if you want harder to remove diseases, in ANY attempt at curing a disease (through spell, constitution save, Medicine, or Lay on Hands), it be a contested roll vs. Note: Since the spell’s duration is instantaneous, it does not prevent reinfection after a new exposure to the same disease at a later date. You can then use a healing kit to restore some HP. Most of them did stat PC's delve into realm of the diseases origin and discover the disease is an extension of a sentient ancient being(s) doing its own thing (perhaps it is trying to restore its own idea of "balance" for a human vs. I'm thinking of having one of them contract some bad disease just to make their characters develop a bit, but the diseases in the DMG are kinda bland. Poison and necrotic damage would need to be called out explicitly because they are specific damage types. Pros: We would like to show you a description here but the site won’t allow us. if it's a curse that the party can't deal with then it is major. Then you should start letting people make medicine checks. Detect Poison and Disease from Level 1. To make things worse is the Seizure option. Diseases in 5e are not meant to reflect real diseases, but something that can be an actual problem for players or used as a plot hook. " Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. Cure disease was a separate 3rd-level spell, and Paladins couldn't cure diseases with a touch until level 6. Liferot. 41 Death Luck - if you fail a saving throw with a 1 you have 10% chance of getting this disease(1d100, from 90-100). Didn't put Fatigue on the table because that's the same thing as exhaustion. Here's the text from cure disease (rolled into lesser restoration now) in the 1st Ed. Maybe the disease is named after its symptoms, so "the rot" may make sense if it causes some form of necrosis. If the swamp is called "Mirth Mire", then maybe the disease is locally know as "Mirth Fever" or "The Mire's Death". /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new and experienced, all are welcome! Members Online Magic Item/Armor for Warlock PC with Archfey Patron We would like to show you a description here but the site won’t allow us. First, the symptoms. If a disease gives you a condition and you use something that gets rid of it, then it’s like the disease isn’t there, even though it is. A seizure is usually a symptom of a disease and I can't think of a way for that to spread. lfthe target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. They're way, way too easy to mitigate. Maybe the disease slows a creature, saps their strength and causes them to vomit black bile so the locals call it "the /r/DnDBehindTheScreen is a subreddit for Dungeons & Dragons Dungeon Masters to trade tools, guides and resources. Put it in your house rules you discuss during session zero diseases and poisons are assigned a rank (1-9). Make up a local disease that would require the attention of a local maester. 770 votes, 24 comments. Killing a PC with a disease is usually not done, but the threat of death motivates the players to have their character seek a cure ASAP. As for effects, there's no reason not to steal the diseases already known. This is how I would go about it: Use an action to make an attack roll versus a creature's AC using your Dex modifier to spit on them, if you hit they take 1 point of necrotic damage and make a DC 10 Constitution Saving Throw. (Immune to disease) Paladin Class, 1st Level: Lay on Hands (Can cure disease as an action) Zuggtmoy's Spores. As for disease in D&D itself, usually the implication is that it's from an equivalent of a bacteria or virus (similar to Koch's Postulates). I guess the green slime example might be the best case for a "transformative disease". Or the old gods of Death whom were evil of course might create an illness along with the aid of other beings such as Talons. Classes that affect disease: Druid Subclass, Circle of the Land, 10th level: Nature's Ward. I probably will lower it to two levels of exhaustion right off the bat. My mindset was that irl this disease Play DnD and find out! Obviously, neither you nor your character would know this, otherwise you wouldn't hide it. Members Online Hasbro has just laid off 1100 people, heavily focused on WotC and particularly art staff, before Christmas to cut costs. Lab materials, dead or dying animals, maps or documents of infection rates, heat maps of spread. For example: I want a local king to be cursed by a gang member to slowly turn to stone. . If the victim drinks a vial of antitoxin and hasn’t made a save against the disease in 24 hours, the victim can repeat its save, ending the disease on a success. Let me pitch what my general idea is first. If you’re really into the hands-on healing aspect of Disease Control, get the Healer feat at some point. Join our community! Come discuss games like Codenames, Wingspan, Terra Mystica, and all your other favorite games! 3. Use the taint system from Heroes of Horror, and have those creatures inflict a point of taint with their bites (though if disease is a no-sell, taint might bother them too). " No Conditions carry over. Here are some examples of the disease you can create, using the guidelines I've created: Headrattle Description. I based the time of 1d20+1 off of the disease onset of 2-21 days on the Wikipedia article for the Ebola virus disease page. Or check it out in the app stores Here is a link to the hub for a set of dnd diseases. Common symptoms affect the So Im the dm for a party that includes an assimar cleric and her (irl and ig) husband whose mission is to heal the sick and wounded in the setting. (Immune to disease) Monk Class, 10th Level: Purity of Body. I think it sounds like a great idea, you just need to ensure the PCs are aware of this disease making the rounds, and give the fey-esque PCs a CON save to resist it and it should be fine. Depending on how rough you want the disease to be, you can also add a level of Exhaustion on top of the DEX detriment. Get app Get the Reddit app Log In Log in to Reddit. Brine is a terrible disease to have - when a humanoid creature is bitten by a creature that carries the disease or consumes the flesh of a creature carrying the disease, the creature must succeed on a DC 16 Constitution saving throw or become infected. But first I wanted to get the opinion of the community about implementing diseases in DnD. 1. Mix and match, change delivery methods, replace symptoms. My DM has created a cordyceps disease inspired from the last of us and the runners creepy pasta and has made it essentially unkillable apart from the cold. gas spores on Give those creatures venomous bites (replace disease with injury-type poisons). But something I was unable to find was an Illness or Disease table for players to roll on. The ooze attaches itself to the skin of the person and slowly rots the flesh away at the point of contact. A community all about Baldur's Gate III, the role-playing video game by Larian Studios. This not only affects the mundane treatment difficulty but additionally when using magic to cure them you must use a spell slot that is equal or higher to the rating of the disease/poison or beat a caster level check (as dispel magic) The world will soon™ be hit by a multitude of plagues and diseases for her to fight, what is your idea for a disease? (Must be cureable somehow, get creative) Archived post. If at some point you start encountering arcane diseases, grab yourself a Remove Curse once you get access to 3rd level spells. I'd assume paladins aren't a common folk exactly. This disease is spread by (d12 -> 4) Skin-to-skin contact. BG3 is the third main game in the Baldur's Gate series. That keeps it squarely within the party's abilities but also the subject of a quest with 2-3 distinct parts: get someone who can cast the spell, find out what the material component is, then go get the material. Once exposed to the disease, a person develops symptoms (d8 -> 3) Within a few days (1-4 days. This spell is useless and will never be used by a single caster, ever, anywhere, in any game of D&D. In 3. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First… 508 votes, 41 comments. Members Online We finished a 6 year campaign from level 1 to 20. insomienza A disease that causes the infected to be unable to sleep unless by magical means. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (1d10) on a failure. Expand user menu 186 votes, 12 comments. You could give the fey PCs a perk to go alongside the disease in that if infected they get a 1/Day rage to show their increase in violent tendencies? A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. Worse though is the long-term poisoned condition. I'd love to post my source, but the last r/DnD A chip A close button. DnDMemes is a community dedicated to memes about DnD and TTRPGS. Cursed isn’t a condition, so whether a curse follows you is down to the wording of the individual curses rules - it’s not a general truism that curses carry. There will be two types of diseases: "Sicknesses", and "Deadly Diseases". Either way, looking forward to this next release. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One… Disease is a living organism entering your body and fighting your immune system. Disease is the deadliest killer in Chult. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One… So I am playing in a campain in a region called the borderlands (home brew but technically conected to forgotten realms). One of the party members cast "Detect Poison and Disease" to check out the wound to see if the member had anything after they discovered a body which hinted that that might be the case. This disease is most frequently encountered in regions with (d10 -> 10) High altitude. 2M subscribers in the DnD community. Last thing: feats. To rule that spells and features that cure disease aren't effective against 100% of diseases isn't a new idea. This document is a first attempt at codifying the aspects that make up a disease in such a way that it is easier to design and modify your own custom People, I'm in doubt about the Aboleth disease, the Mucous Cloud and the Tentacle disease are the same right? Because the Mucous Cloud states that the creature that fails the Saving Thrown loses its ability to breathe air and can only breathe underwater and gets sick for 1d4 hours, however in the Tentacle description, it says that the creature is only affected by the disease after 1 minute. However, a fun thing to toss into the mix are magically augmented diseases. Baldur's Gate III is based on a modified version of the Dungeons & Dragons 5th edition (D&D 5e) tabletop RPG ruleset. This Subreddit focuses specially on the JumpChain CYOA, where the 'Jumpers' travel across the multiverse visiting both fictional and original worlds in a series of 'Choose your own adventure' templates, each carrying on to the next Diseases are harder but maybe have the disease be especially virulent and more than most clerics can handle in a day, and spread through the setting. Hi! So, for my campaign, there is someone who is dying of some sort of respiratory disease (terminal) and my dm doesn't exactly have a name for the disease and wanted to know if anyone here would have an official disease in a book (or if it's homebrewed that's fine, just need more information on it) the disease is for a kid in a flashback though, and it's a high fantasy campaign if that helps! Addressing your points: Disease vs. Diseases are kinda like curses, they temporarily impair a PC until cured which in many cases can happen immediately. Zuggtmoy She would create and use disease as caused by fungus and related creatures. Perhaps diseases caused by necromantic magic, or diseases that are in fact curses with symptoms, etc. " The target is subjected to the chosen disease for the spell's duration. And third, the source. ) So just say this disease can't be cured by Lesser Resto and be done with it. I'm planning on using it in my game tomorrow night, and can't find the cure disease spell in the PHB. The Latin derived names are great for wizards and sages studying the strange disease, as they somewhat accurately describe the disease, while still being proper names, easy to spot from a text. Either an affliction that has some perks that help the person having it to where they could want to keep the disease (perhaps at a trade off of some bad symptoms). That aside, the scale of a plague would most definitely outweigh healing efforts from paladins: lay on hands requires the use of 5 points to cure a single disease or poison from one target. Pros: For Nurgle, and maybe just Chaos Gods in general as there's some overlap I think: I'd say Bane, Ceremony, Command, Detect Poison and Disease (this is less good and more flavorful), Inflict Wounds, Sanctuary, and Shield of Faith stand out to me. I always prefer going with Restoration/Remove Curse, but requiring an exclusive Material component for the spell to work. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One… We would like to show you a description here but the site won’t allow us. Feel free to alter the saving throw DCs, incubation times, symptoms, and other characteristics of these diseases to suit your campaign. When you have a magical sickness, there are three ways you can treat it. 3. Meanwhile, paladins can cure nine people per day. 1M subscribers in the dndmemes community. Members Online Help me with proving my player wrong. Supposedly created by an ancient Elder Oblex or an experiment gone wrong, Headrattle is a disease that consumes and replaces memories, causing the infected to either lose or gain new memories, or both. Clerics can't cure diseases until level 9 when they get greater restoration, and they can only cast it once a day with a material component. We are still… Part of the adventure was investigating to solve the mystery of what the disease was and why it was so resistant, and I had decided that the disease itself would be intermingled with a curse, such that the disease could restore the curse and the curse could restore the disease if both were not removed together. Poison and disease are some of the most common resisted/immune conditions in the game so making it a harder to get thing would raise the stakes I based the time of 1d20+1 off of the disease onset of 2-21 days on the Wikipedia article for the Ebola virus disease page. That is what I am trying to figure out. Collecting the sweat yields 1 dose every 12 hours (a dose of Torpor typically sells for 600gp). Some creatures cause disease and it will be called out specifically in their abilities. 4e cure disease was a ritual that involved a medicine check and had a small cost attached to prevent PCs spam curing entire towns via magic. In the original Monster Manual, gas spore was a monster that caused a disease. Members Online Asmodeus is an okay guy. It is a very frontier type… The DMG provides a section on running diseases in your games and provides a couple of example diseases for immediate use, but there isn't much guidance on custom-making your own contagions. " Posted by u/1Beholderandrip - 5 votes and 2 comments A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. Comparing disease to radiation is like comparing a computer virus from dropping your computer. Something like first they make a Con save, then if they fail they roll on the table, that can give them anything from they have a pain in the elbow giving them a -1 to attack rolls with that arm, to blinding them temporarily. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First… In a lot of third party supplements (most notably Tome of Beasts), a lot of diseases can't be cured by Lesser Restoration. The Plaguebearer - a Warlock subclass - with handy reference table and 11 sample diseases - [OC] - Humperdink's Wares In the diseases section, it talks about Shivering Sickness, and says that anybody that takes damage from insect swarms or giant insects is exposed to the disease after the encounter, but then after that it says those who haven't applied insect repellent since their previous long rest are exposed to the disease when they finish a long rest. But if this is truly a wasting disease that will kill you, put a clock on it. Diseases (non-magical), to my knowledge, rarely have an onset within an acute period like the combat in which it's contracted. Some illnesses are airborne or spread in waterways. Less they accuse you of unjustly blind siding them (maybe a stick of cure disease with 1d4+1 charges will drop on the way if you don't have healers). It says: " If the target fails three of these saves, the target is no longer poisoned, but choose one of the diseases below. Honestly, the class is fine; it is the diseases that the class is meant to go with that are the problem. The victim has a 1 in 10 chance to take 1d4 psychic damage Hit: 5 (1 d6 + 2) piercing damage. Ways in which the diseases can be spread would be a good category as well. Second, the nature as a disease, fighting it medically or magically. I would just add the level requirement to cure diseases back in. A transformed myconid can release the spores in a cloud that fills a 10-foot-radius sphere centered on it, and the cloud lingers for 1 minute. 6M subscribers in the DnD community. the aboleth on page 13 (CR 10) can cause disease with its mucous cloud, against any creature that melee attacks it, or that is hit by its tentacle. boiling blood A disease that causes the victim pain when in high adrenaline situations. 162 votes, 11 comments. A cleric using Lesser Restoration would roll d20+Proficiency+Wis modifier Agreed, it's completely broken. You don't need to worry about Remove Curse, since diseases aren't curses. Ex. Aboleth Disease "After 1 minute, the diseased creature's skin becomes translucent and slimy, the creature can't regain hit points unless it is underwater, and the disease can be removed only by heal or another disease-curing spell of 6th level or higher. Poison. Also, in a world with magic and mysticism, in what context would a wound causing an infection ever matter for the PC? The lord of disease is Anthraxus who is a Daemon (Yugoloth if you're the type of person who calls Devils Baatezu, Demons Tanar'ri, and Angels Aasimon. 15 votes, 13 comments. Gather your party and venture forth! Arcane rot - specific to arcane mages, it begins to eat at the magic reserves in your body and affecting your ability to utilize arcane energies. One of my party members caught a disease from a bite. PHB , emphasis mine: The spell also kills parasites, including green slime and others. Half disease, half curse 100% lethal. Get the Reddit app Scan this QR code to download the app now. Those who drink unboiled jungle water are almost certain to acquire some sort of disease or parasite before long. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First… /r/DMAcademy is a subreddit for Dungeons & Dragons Dungeon Masters to ask questions - new and experienced, all are welcome! The only significant reference to disease was in page ~13 of 1st edition's DMG. Disease as a story background element is fairly common in videogames at least. Maybe make it so that non magical effects are easier spread than casting Lesser Restoration dozens of times a day. The disease is entirely magical, and has several levels of severity that increase over time: - Level 1: Speed reduced by 25% - Level 2: Gain one form of indefinite madness Even in the case of a viral disease where you could gain some amount of immunity from dealing with it naturally, using lay on hands should if anything reduce the chances that you develop immunity. Take a look at the diseases in the DMG or build something your own. Leper disease in DnD This is the place for most things Pokémon on Reddit—TV shows, video games, toys, trading cards, you name it! /r/DMAcademy is a 3. It is complete trash, especially for a 5th level slot, especially considering the creatures you'll fight by time you can cast this are generally far more powerful and able to withstand silly conditions like poison or disease. Disease details: Frigid woe is a special disease developed by Aeor’s mages that cannot be cured by conventional treatment or magic. These diseases and curses are designed to be fairly forgiving based on the likelihood they are contracted but can of course be easily tweaked to be more forgiving, brutal or contagious if your campaign calls for it. It's magically instantaneously removing the virus from your body, so your adaptive immune system may not get as much of a chance to develop a 'memory In looking at the stat blocks for the Red and Blue Slaad, they both can infect PCs with diseases, the Red with the Slaad egg and the Blue with the… 12 votes, 15 comments. We would like to show you a description here but the site won’t allow us. for an additional example of disease, look at the monster manual. This malevolent disease is spread by myconids transformed by Zuggtmoy’s demonic influence. For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. Replace the disease with direct ability damage/ability drain/energy drain. Every 24 hours that elapse, the creature must repeat the saving throw, reducing its hit point maximum by 5 (ldlO) on a failure. 5M subscribers in the DnD community. If a poison or disease is in you, you are carrying it. the Otyugh on page 248 (CR 5) can cause a disease with its bite, as does the two-headed death dog on page 321 (CR 1). It is carried in plants with stabbing spines, or in any of the hundreds of insect bites suffered in a typical day, or even borne by jungle mists. Members Online Update on the warlock player pretending to be a wizard 3. ) It only gives generic diseases from what they inflict, whether they're acute or terminal. Considering the pool is Paladin Level x 5, paladins can't just run around and slap people with Natural diseases would have a way of spreading outside of a spell. 5e's old age is more abstract, but older people can become more susceptible to diseases. However, to avoid my mistake, make sure the party is aware that diseases exist in your world. I'm making a campaign with a disease called "daemonic corruption". If you meet a death dog as a guard dog right outside a dungeon or enemy camp or something and get bit, you either then have to go the entire rest of the dungeon making attacks at disadvantage or trek back to town to heal it. Certain special diseases may not be countered by this spell or may be countered only by a caster of a certain level or higher. It's one thing to wake up with a disease and another to find that you're feeling weak, making strength saving throws with disadvantage after a couple of days. Inspired by the vast array of diseases, and the medieval myths that once surrounded them, we embarked on a mission; to enrich other worlds with fantastical diseases. If you rolled too low below the disease DC you would outright kill the person so low level NPCs couldn't treat high level diseases. If I were you, I would make up some disease from a northern region, or perhaps from somewhere around the Riverlands, depending on where you are. I don’t know of fantasy diseases in the lore, but I do know of real world ones that would be likely to exist in DnD. Depending on the type of disease, you could have weather patterns dated for around the time of the war, journal entries with vague references to subjects , growth rates, survivability of both subjects and disease, and maybe even something that notes how he controlled the spread of the disease while Diseases do more than just run the body down, they destroy living tissue and such. That or some dynamic where two diseases interacting with each other like cowpox preventing smallpox in humans. It won't ping. Radiation is energy shattering your DNA, causing cells to ether die, fail to replace itself, or replace itself wrong. Any ideas? The text in the monster manual reads: "lf the target is a creature, it must succeed on a DC 12 Constitution saving throw against disease or become poisoned until the disease is cured. Members Online [OC] [ART] COLLEGE OF MADNESS - Because tragedy bard wasn't eldritch enough. (A bit strict too - 2% chance per month of contracting any disease, some of which can be fatal, and there's no defined treatment aside from cure disease. But would the normal peasant villager even have a name for the disease? The diseases here illustrate the variety of ways disease can work in the game. The feature says the monk is immune to disease, so diseases have no effect on the monk; it doesn't say that the monks body is purged of all things that cause disease. Are there any good tables for this or an easy way to see all about the diseases of the game? If a wound opens up in a dank ancient dungeon it seems a bit silly that players never catch any diseases when the wounds aren't disinfected or something. Make him hard to get to. male: you need to cut your THING of infect 4d10 humanoids with this disease. A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First… But could the paladins just get rid of it super quickly? Like with their lay on hands ability to get rid of disease. The only way a creature infected with the disease can be cured is by finding and drinking the manufactured antidote, a milky liquid stored in gold vials found in Eiselcross’s ruins. In the game world, a healing potion might make a person feel better, but it's not going to take away the disease. I've read a bit about this online, and it seems like this features makes you immune to all disease, normal and magical. You also identify the kind of poison, poisonous creature, or disease in each case. Frankly, 5e's disease mechanics suck. The diseases here illustrate the variety of ways disease can work in the game. It takes only 1d6 hours for the first symptoms to reveal themselves. In older versions of D&D, curative effects were much more rare. ) who rules over the tower of Kihn-oin in Hades. "Disease" is not a large category that encompasses other smaller categories. Ideas for creating a disease: Known Source of Disease: Consumption of "x" - any, even if cooked, if not prepared correctly, raw, rotten Creature Curse Exposure to - dirty water, fungal spores, fungus, raw meat, rotten material, rusted metal, sewage Fungus Long term exposure to - artifact, dimension, energy, magic, substance The #1 Reddit source for news, information, and discussion about modern board games and board game culture. A growing archive of hundreds of years of D&D experience, all in one place! " For the duration, you can sense the presence and location of poisons, poisonous creatures, and diseases within 30 feet of you. My mindset was that irl this disease A Way of Mercy Monk can slap the disease out of someone once per turn at the cost of 1 ki, and at level 20, they regain 4 ki every time they roll initiative without any ki left, so they could cure 4800 people in 8 hours, but every 4th commoner starting with the 21st has to fight the monk and get beaten unconscious. I know a paladin can… I think they can be conditionally interesting. Deep in each civilization’s roots, there are myths, remedies, and folklore, all revolving around the ailments that affect its people. You don't need flu or coronavirus to enter the chat, but rather diseases that are pretty much interesting to play with or to investigate around. nature themed story, or be a crazed disease hive mind elder god of some sort) It's not a typical spell - it has a range of self, but it targets all poison and disease within its 30ft radius area around you for the duration. " When it says I identify the kind of poison and poisonous creature what does that mean? It's a poisonous scorpion? Does the poison do The tears of lys doesn't make any sense within the setting. If you want to go the extra mile, perhaps some evil forces have started infecting people with the disease deliberately, because the skeletons animated from their remains are actually a lot more durable - reflected by more HP or a higher AC value. Some diseases are only cured in certain ways, such as with certain spells or certain potions, so constantly drinking healing potions isn't viable really. Talona and to a lesser extent any Evil nature diety demigod demon or devil would be more focused on diseases caused by their portfolio. the DC of the disease So a Paladin using Lay on Hands would roll a d20+Proficiency+CHA modifier. 7M subscribers in the DnD community. Just move it up the chain of power, by dnd rules you just make up a disease and add the line "cannot be cured by anything but (insert cure) or a wish spell" and you can even remove the wish portion. It was in another plane that nobody in the party had been to (and maybe very people ever had been to). A subreddit dedicated to the various iterations of Dungeons & Dragons, from its First Edition roots to its One D&D future. This disease was designed by a malevolent wizard to sell his services casting sleep on insomniac nobles. AD&D 1E starts on page 13, and 5E starts on page 256. These old-age diseases are caused by biological wear, eventually with the body failing. Any effect that magically cures disease or poison removes this illness. The poisoned condition carries over by RAW, but the rules don’t say anything about the poison itself following you. These diseases are the Black Death, Dysentery, Cholera, tuberculosis and yellow fever. Same thing with the Symptoms. Welcome All Jumpers! This is a Sister subreddit to the makeyourchoice CYOA subreddit. However, Lesser Restoration and the like have a very narrow focus, which can be exploited to make diseases much more interesting. Let me know if you are for or against it, as well as any adjustments you would make to this. Thanks to Nondetection, you can't be targeted, so you can't ping it. If I've missed a disease please let me know so I can add it to the list. If it is being used by the DM as a "motivator" for the party so they have "skin in the game", then I would doubt the DM would overlook the fact that Paladin's are immune to diseases at a fairly low level, and thus make it "look" like a disease, get reported as a disease, initially get combated like a disease, and then turn out to be a curse. I can think of only a few: Lycanthropy (lycanthrope) Vampirism (vampire) Ceremorphosis (mind flayer) Chaos phage (blue slaad) Of course there are a lot of ways that a humanoid can become an undead after they’ve died, hence the living requirement. If you're running AD&D 1E and not D&D 5E, well, the answer's the same: Diseases are in the Dungeon Master's Guide. 5, lesser restoration only treated the SYMPTOMS, not the underlying disease. Things get a little bit better for the cleric when they get heal, and later mass heal. I really liked the idea of it being related to fey ancestry and also the tree disease idea, so this is actually a combination of symptoms from two different tree ailments (oak wilt and thousand cankers disease). (A few can't be cured by anything short of a Wish. It specifically says immunity to diseases, which are a specific thing. qqvjfv wvtv qtjp qzjg ucij qixu agwgmjc zhlns bgte yeez